A project I did for university. Our goal was to make a small 2D game in Unity.

The player has to maneuver several individuals (everybody representing a different internet cliche) to their goal. However the player has to make sure that several individuals don't collide. 

Making it was a very fun experience - the game itself isn't fun (yet). For it to work properly it would need some more time spent on game design.

However considering the small time and additional stuff we had to do this came out quite nice.


Cian Higgins: Audio Management, UI Programming

Viktoria Lubomski (lubomski.de): Highscore, Art direction

Made withUnity

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